Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
The performance of Wireless Local Area Networks (WLANs) often suffers from link-layer frame losses caused by noise, interference, multipath, attenuation, and user mobility. We obs...
Allen K. L. Miu, Godfrey Tan, Hari Balakrishnan, J...
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
This paper presents a software implementation of a very fast parallel Reed-Solomon decoder on the second generation of MorphoSys reconfigurable computation platform, which is targ...