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» Hardware Accelerated Point Rendering of Isosurfaces
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VISUALIZATION
1996
IEEE
13 years 11 months ago
Real-time Slicing of Data Space
This can be a costly operation. When the data is arranged according to its three-dimensional coordinates, calculating the contour surfaces requires examining each data cell. Avoidi...
Roger Crawfis
VIS
2005
IEEE
128views Visualization» more  VIS 2005»
14 years 8 months ago
Hardware-Accelerated Simulated Radiography
We present the application of hardware accelerated volume rendering algorithms to the simulation of radiographs as an aid to scientists designing experiments, validating simulatio...
Cláudio T. Silva, Daniel E. Laney, Nelson L...
ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
13 years 12 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
CG
2007
Springer
13 years 7 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola
DDECS
2007
IEEE
102views Hardware» more  DDECS 2007»
14 years 1 months ago
IP Integration Overhead Analysis in System-on-Chip Video Encoder
—Current system-on-chip implementations integrate IP blocks from different vendors. Typical problems are incompatibility and integration overheads. This paper presents a case stu...
Antti Rasmus, Ari Kulmala, Erno Salminen, Timo D. ...