This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Multiple wireless technologies are converging to run on personal handhelds. The plethora of communication standards next to the cost issues of deeper submicron processing require ...
A. C. H. Ng, J. W. Weijers, Miguel Glassee, Thomas...
In this paper, we consider a generic model of computational grids, seen as several clusters of homogeneous processors. In such systems, a key issue when designing efficient job al...
We present a method of grounded word learning that is powerful enough to learn the meanings of first and second person pronouns. The model uses the understood words in an utteran...
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...