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DSVIS
2008
Springer
13 years 8 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
SIGGRAPH
1992
ACM
13 years 10 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
MIS
2001
Springer
89views Multimedia» more  MIS 2001»
13 years 11 months ago
Multimedia Metacomputing
The concept of multimedia metacomputing involves the formation of a large scale loosely coupled multiprocessing environment capable of performing complex transformations on media ...
Ulrich Marder, Jernej Kovse
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DAWAK
2004
Springer
14 years 3 days ago
Conceptual Design of XML Document Warehouses
EXtensible Markup Language (XML) has emerged as the dominant standard in describing and exchanging data among heterogeneous data sources. XML with its self-describing hierarchical ...
Vicky Nassis, Rajagopal Rajugan, Tharam S. Dillon,...