A calculus is presented for the stepwise refinement of abstract information flow architectures. We give a mathematical model for information flow components based on relations bet...
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Despite the widespread deployment of client/server technology, there seem to be no tools currently available that are adequate for analyzing and tuning the performance of client/s...
As embedded systems continue to face increasingly higher performance requirements, deeply pipelined processor architectures are being employed to meet desired system performance. ...
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...