Parallel changes are becoming increasingly prevalent in the development of large scale software system. To further study the relationship between parallel changes and faults, we h...
Chip multiprocessors (CMPs) are now commonplace, and the number of cores on a CMP is likely to grow steadily. However, in order to harness the additional compute resources of a CM...
Sanjeev Kumar, Christopher J. Hughes, Anthony D. N...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Advances in VLSI technology will enable chips with over a billion transistors within the next decade. Unfortunately, the centralized-resource architectures of modern microprocesso...
Walter Lee, Rajeev Barua, Matthew Frank, Devabhakt...
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...