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IJCAI
2007
13 years 9 months ago
Forward Search Value Iteration for POMDPs
Recent scaling up of POMDP solvers towards realistic applications is largely due to point-based methods which quickly converge to an approximate solution for medium-sized problems...
Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony
AAAI
1998
13 years 9 months ago
Managing Multiple Tasks in Complex, Dynamic Environments
Sketchy planners are designed to achieve goals in realistically complex, time-pressured, and uncertain task environments. However, the ability to manage multiple, potentially inte...
Michael Freed
AIPS
2000
13 years 9 months ago
Using AI Planning Technology for Army Small Unit Operations
In this paper, we outline the requirements of a planning and decision aid to support US Army small unit operations in urban terrain and show how AI planning technologies can be ex...
Austin Tate, John Levine, Peter Jarvis, Jeff Dalto...
AIIDE
2009
13 years 8 months ago
Supporting Dialogue Generation for Story-Based Games
Providing compelling, realistic, immersive game worlds is one of the major goals in modern game design. The presence of unique and interesting dialogue for all of the characters i...
Christopher Michael Kerr, Duane Szafron
CSDA
2008
73views more  CSDA 2008»
13 years 7 months ago
Self-controlled case series analyses: Small-sample performance
We derive second-order expressions for the asymptotic bias and variance of the log relative incidence estimator for the self-controlled case series method in a simplified scenario...
Patrick Musonda, Mounia N. Hocine, Heather J. Whit...