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ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
14 years 2 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
GRID
2005
Springer
14 years 3 months ago
Differential checkpointing for reducing memory requirements in optimized SOAP deserialization
Abstract— Differential Deserialization (DDS) is a SOAP optimization technique wherein servers save checkpoints and parser states associated with portions of previously received m...
Nayef Abu-Ghazaleh, Michael J. Lewis
ENTCS
2007
101views more  ENTCS 2007»
13 years 10 months ago
Solving Sudoku Puzzles with Rewriting Rules
The aim of the sudoku puzzle (also known as number place in the United States) is to enter a numeral from 1 through 9 in each cell of a grid, most frequently a 9 × 9 grid made up...
Gustavo Santos-García, Miguel Palomino
HAPTICS
2002
IEEE
14 years 3 months ago
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
In this paper, we present computationally efficient algorithms for the real time simulation of minimally invasive surgical (MIS) procedures. To develop a surgical simulator for tr...
Jung Kim, Suvranu De, Mandayam A. Srinivasan
AAAI
2006
13 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...