This paper presents a new behavior classification system for analyzing human movements directly from video sequences. First of all, we propose a triangulation-based method to tran...
Recent computational approaches to action imitation have advocated the use of hierarchical representations in the perception and imitation of demonstrated actions. Hierarchical re...
Abstract. In numerous content-based video applications, it is important to extract from a video sequence a representation for humans in motion. This task is di cult, because humans...
—This work presents a methodology to generate dynamically stable whole-body motions for a humanoid robot, which are converted from human motion capture data. The methodology cons...
Seungsu Kim, ChangHwan Kim, Bum-Jae You, Sangrok O...
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...