In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
This paper proposes the RAFTING approach (Resourcebased Approach to FeaTure InteractioN) to address the feature interaction problem in the context of dynamically adapted software....
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
While previous Visualization panels have focused on different methods for scientific visualization, this panel focuses on the process of transforming data into insight. The overa...
Kelly P. Gaither, David S. Ebert, Daniel Weiskopf,...
Information visualization shows tremendous potential for helping both expert and casual users alike make sense of temporal data, but current time series visualization tools provid...