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VVS
1998
IEEE
120views Visualization» more  VVS 1998»
15 years 8 months ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
BMCBI
2007
181views more  BMCBI 2007»
15 years 4 months ago
Versatile annotation and publication quality visualization of protein complexes using POLYVIEW-3D
Background: Macromolecular visualization as well as automated structural and functional annotation tools play an increasingly important role in the post-genomic era, contributing ...
Aleksey A. Porollo, Jaroslaw Meller
CGF
2008
150views more  CGF 2008»
15 years 4 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
CVPR
2001
IEEE
16 years 6 months ago
Learning Flexible Sprites in Video Layers
See a PPT file with videos at www.research.microsoft.com/users/jojic/FlexiblesSprites.htm We propose a technique for automatically learning layers of "flexible sprites" ...
Nebojsa Jojic, Brendan J. Frey
ICPR
2006
IEEE
16 years 5 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua