We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
In this paper, we propose a family of novel stereoscopic image coders based on morphological coding and a block-based disparity compensation algorithm. The proposed schemes employ...
Mobile environments are characterized by high variability (e.g. variable bandwidth, disconnections, different communication prices) as well as by limited mobile host resources. Suc...
To protect processor logic from soft errors, multicore redundant architectures execute two copies of a program on separate cores of a chip multiprocessor (CMP). Maintaining identi...
Jared C. Smolens, Brian T. Gold, Babak Falsafi, Ja...
Inherent within complex instruction set architectures such as x86 are inefficiencies that do not exist in a simpler ISAs. Modern x86 implementations decode instructions into one o...
Brian Slechta, David Crowe, Brian Fahs, Michael Fe...