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ICRA
2006
IEEE
141views Robotics» more  ICRA 2006»
14 years 1 months ago
Computing 3-legged Equilibrium Stances in Three-dimensional Gravitational Environments
— Quasistatic multi-legged locomotion consists of a sequence of equilibrium postures where the mechanism supports itself against gravity while moving free limbs to new positions....
Yizhar Or, Elon Rimon
DATE
2003
IEEE
79views Hardware» more  DATE 2003»
14 years 28 days ago
Time Budgeting in a Wireplanning Context
Wireplanning is an approach in which the timing of inputoutput paths is planned before modules are specified, synthesized or sized. If these global wires are optimally segmented ...
Jurjen Westra, Dirk-Jan Jongeneel, Ralph H. J. M. ...
STACS
1992
Springer
13 years 11 months ago
A Simplified Technique for Hidden-Line Elimination in Terrains
In this paper we give a practical and e cient output-sensitive algorithm for constructing the display of a polyhedral terrain. It runs in Od + nlog2 n time and uses On n space, wh...
Franco P. Preparata, Jeffrey Scott Vitter
DAGSTUHL
2003
13 years 9 months ago
Reliable Distance and Intersection Computation Using Finite Precision Geometry
In this paper we discuss reliable methods in the field of finite precision geometry. We begin with a brief survey of geometric computing and approaches generally used in dealing ...
Katja Bühler, Eva Dyllong, Wolfram Luther
CORR
2011
Springer
172views Education» more  CORR 2011»
13 years 2 months ago
Improving Strategies via SMT Solving
We consider the problem of computing numerical invariants of programs by abstract interpretation. Our method eschews two traditional sources of imprecision: (i) the use of widenin...
Thomas Martin Gawlitza, David Monniaux