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WSCG
2004
125views more  WSCG 2004»
13 years 10 months ago
Linking Scientific and Information Visualization with Interactive 3D Scatterplots
3D scatterplots are an extension of the ubiquitous 2D scatterplots that is conceptually simple, but so far proved hard to use in practice. But by combining them with a state-of-th...
Robert Kosara, Gerald N. Sahling, Helwig Hauser
WSCG
2004
133views more  WSCG 2004»
13 years 10 months ago
Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds
The diffusion method is a good approximation inside the dense core of a cloud, but not at the more tenuous boundary regions. Also, it breaks down in regions where the density of s...
Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwas...
CGF
1998
124views more  CGF 1998»
13 years 8 months ago
Real-time Biomechanically-based Muscle Volume Deformation using FEM
This paper presents a voxel-based biomechanical model for muscle deformation using nite element method FEM and volume graphics. Hierarchical voxel meshes are reconstructed from ...
Qing-hong Zhu, Yan Chen, Arie E. Kaufman
VISUALIZATION
1999
IEEE
14 years 1 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
SAC
2006
ACM
13 years 9 months ago
High performance XSL-FO rendering for variable data printing
High volume print jobs are getting more common due to the growing demand for personalized documents. In this context, Variable Data Printing (VDP) has become a useful tool for mar...
Fabio Giannetti, Luiz Gustavo Fernandes, Rogerio T...