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NETGAMES
2006
ACM
14 years 2 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
ICN
2005
Springer
14 years 2 months ago
Load Distribution Performance of the Reliable Server Pooling Framework
Abstract. The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by prov...
Thomas Dreibholz, Erwin P. Rathgeb, Michael Tü...
FPGA
2004
ACM
119views FPGA» more  FPGA 2004»
14 years 2 months ago
A quantitative analysis of the speedup factors of FPGAs over processors
The speedup over a microprocessor that can be achieved by implementing some programs on an FPGA has been extensively reported. This paper presents an analysis, both quantitative a...
Zhi Guo, Walid A. Najjar, Frank Vahid, Kees A. Vis...
SPAA
2003
ACM
14 years 1 months ago
The effect of communication costs in solid-state quantum computing architectures
Quantum computation has become an intriguing technology with which to attack difficult problems and to enhance system security. Quantum algorithms, however, have been analyzed un...
Dean Copsey, Mark Oskin, Tzvetan S. Metodi, Freder...
VRST
2003
ACM
14 years 1 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...