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ICS
1999
Tsinghua U.
15 years 6 months ago
Improving the performance of bristled CC-NUMA systems using virtual channels and adaptivity
Current high-end parallel systems achieve low-latency, highbandwidth network communication through the use of aggressive design techniques and expensive mechanical and electrical ...
José F. Martínez, Josep Torrellas, J...
DATE
2006
IEEE
119views Hardware» more  DATE 2006»
15 years 8 months ago
Performance evaluation for system-on-chip architectures using trace-based transaction level simulation
The ever increasing complexity and heterogeneity of modern System-on-Chip (SoC) architectures make an early and systematic exploration of alternative solutions mandatory. Efficien...
Thomas Wild, Andreas Herkersdorf, Rainer Ohlendorf
143
Voted
IEEEPACT
2008
IEEE
15 years 8 months ago
Meeting points: using thread criticality to adapt multicore hardware to parallel regions
We present a novel mechanism, called meeting point thread characterization, to dynamically detect critical threads in a parallel region. We define the critical thread the one with...
Qiong Cai, José González, Ryan Rakvi...
ASPLOS
2004
ACM
15 years 7 months ago
Software prefetching for mark-sweep garbage collection: hardware analysis and software redesign
Tracing garbage collectors traverse references from live program variables, transitively tracing out the closure of live objects. Memory accesses incurred during tracing are essen...
Chen-Yong Cher, Antony L. Hosking, T. N. Vijaykuma...
143
Voted
RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
15 years 7 months ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...