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MM
2010
ACM
186views Multimedia» more  MM 2010»
13 years 8 months ago
Hybrid load balancing for online games
As massively multiplayer online games are becoming very popular, how to support a large number of concurrent users while maintaining the game performance has become an important r...
Rynson W. H. Lau
ICML
2003
IEEE
14 years 8 months ago
Learning on the Test Data: Leveraging Unseen Features
This paper addresses the problem of classification in situations where the data distribution is not homogeneous: Data instances might come from different locations or times, and t...
Benjamin Taskar, Ming Fai Wong, Daphne Koller
MEMOCODE
2006
IEEE
14 years 2 months ago
802.11a transmitter: a case study in microarchitectural exploration
Hand-held devices have rigid constraints regarding power dissipation and energy consumption. Whether a new functionality can be supported often depends upon its power requirements...
Nirav Dave, Michael Pellauer, S. Gerding, Arvind
ISSS
2000
IEEE
128views Hardware» more  ISSS 2000»
14 years 11 days ago
Hardware Synthesis from SPDF Representation for Multimedia Applications
Even though high-level hardware synthesis from dataflow graphs becomes popular in designing DSP systems, currently used dataflow models are inefficient to deal with emerging multi...
Chanik Park, Soonhoi Ha
DAC
2006
ACM
14 years 9 months ago
Efficient simulation of critical synchronous dataflow graphs
Simulation and verification using electronic design automation (EDA) tools are key steps in the design process for communication and signal processing systems. The synchronous dat...
Chia-Jui Hsu, José Luis Pino, Ming-Yung Ko,...