Sciweavers

80 search results - page 10 / 16
» Information Filtering for Mobile Augmented Reality
Sort
View
ISMAR
2007
IEEE
14 years 3 months ago
Reliving Museum Visiting Experiences on-and-off the Spot
We have developed a GUI tool and a mobile MR system for reliving experiences at museums. The GUI tool was developed to provide services based on content made from activity logs an...
Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata...
ACMACE
2011
ACM
12 years 8 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CHI
2004
ACM
14 years 9 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
MM
2006
ACM
116views Multimedia» more  MM 2006»
14 years 2 months ago
Mobile camera supported document redirection
In this demonstration, we are going to illustrate how to use a mobile camera to redirect documents to various devices connected to the same network. Categories and Subject Descrip...
Qiong Liu, Paul McEvoy, Cheng-Jia Lai
ICAT
2006
IEEE
14 years 2 months ago
Mobile Information Presentation Schemes for Supra-adaptive Logistics Applications
In supra-adaptive logistics systems, operative workers must be able to quickly and precisely retrieve objects from large storage areas with minimal training. We explore concepts to...
Björn Schwerdtfeger, Troels Frimor, Daniel Pu...