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DIGRA
2005
Springer
14 years 1 months ago
Immersion in Game Atmospheres for the Video Game Heritage Preservation
The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we pla...
Nicolas Esposito
ACMACE
2009
ACM
13 years 5 months ago
Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi, a custombuilt augmented stereoscopic panoramic interactive cultural herit...
Sarah Kenderdine, Jeffrey Shaw, Anita Kocsis
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 19 days ago
Archiving 3D Cultural Objects with Surface Point-Wise Database Information
Recent developments in 3D technologies and measurement instrumentation combined with multimedia databases offer today new possibilities for the integrated and complete description...
N. Tsirliganis, George Pavlidis, A. Koutsoudis, D....
VRML
2009
ACM
14 years 2 months ago
Web based presentation of semantically tagged 3D content for public sculptures and monuments in the UK
The documentation and presentation of 3D digital content is a critical but non-trivial task for the Cultural Heritage sector. Curators are often faced with the task of cataloguing...
Karina Rodriguez-Echavarria, David C. Morris, Davi...
COMPLEXITY
2007
116views more  COMPLEXITY 2007»
13 years 7 months ago
Life, information, entropy, and time: Vehicles for semantic inheritance
abstractions provides an additional supra-phenotypic vehicle for semantic inheritance, which supports the cultural heritages around which civilizations revolve. The following three...
Antony R. Crofts