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AIIDE
2008
13 years 10 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
DAC
2002
ACM
14 years 8 months ago
Guaranteed passive balancing transformations for model order reduction
The major concerns in state-of-the-art model reduction algorithms are: achieving accurate models of sufficiently small size, numerically stable and efficient generation of the mod...
Joel R. Phillips, Luca Daniel, Luis Miguel Silveir...
FLAIRS
2004
13 years 9 months ago
Spatiotemporal Novelty Detection Using Resonance Networks
We present a single-layer recurrent neural network that implements novelty detection for spatiotemporal patterns. The architecture is based on the structure of region CA3 in the h...
Benjamin A. Rowland, Anthony S. Maida
AAAI
1998
13 years 9 months ago
Multimodal Reasoning for Automatic Model Construction
This paper describes a program called Pret that automates system identification, the process of finding a dynamical model of a black-box system. Pret performs both structural iden...
Reinhard Stolle, Elizabeth Bradley
EPS
1998
Springer
13 years 12 months ago
Acquisition of General Adaptive Features by Evolution
We investigate the following question. Do populations of evolving agents adapt only to their recent environment or do general adaptive features appear over time? We find statistica...
Dan Ashlock, John E. Mayfield