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AIEDU
2008
112views more  AIEDU 2008»
13 years 7 months ago
Be Brief, And They Shall Learn: Generating Concise Language Feedback for a Computer Tutor
To investigate whether more concise Natural Language feedback improves learning, we developed two Natural Language generators (DIAG-NLP1 and DIAG-NLP2), to provide feedback in an I...
Barbara Di Eugenio, Davide Fossati, Susan M. Halle...
ACHI
2010
IEEE
14 years 3 months ago
Music Box: An Algorithm for Producing Visual Music
— This research proposes a method for producing music via visual composition in a computer-game like environment. This is accomplished through the development of artificial intel...
Lindsay Grace
EVOW
2009
Springer
14 years 3 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the vide...
Sebastian von Mammen, Christian Jacob
AIED
2009
Springer
14 years 3 months ago
Toward Adaptive Presentations of Student Models in eLearning Environments
In this paper we report our work on introducing adaptations of the learner model’s presentation in adaptive educational systems, in order to bring a healthy balance between the u...
Luca Mazzola, Riccardo Mazza
IAT
2007
IEEE
14 years 3 months ago
Agent Based Arabic Language Understanding
Arabic Language understanding (ALU) computing is considered an AI-hard task. In this paper, we propose an Agent model for ALU problem. This agent is detailed in this paper. An ALU...
Muhammad Taha, Tarek Helmy, Reda Abo Alez