Many algorithms for processing probabilistic networks are dependent on the topological properties of the problem's structure. Such algorithmse.g., clustering, conditioning ar...
This paper presents a new algorithm for distributed garbage collection and outlines its implementation within the Network Objects system. The algorithm is based on a reference list...
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...
Most existing decision tree inducers are very fast due to their greedy approach. In many real-life applications, however, we are willing to allocate more time to get better decisi...
Efficient isosurface extraction from large volume data sets requires special algorithms and data structures. Such algorithms typically either use a hierarchical spatial subdivisio...