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» Interacting with Virtual Humans through Body Actions
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ATAL
2006
Springer
15 years 7 months ago
Learning executable agent behaviors from observation
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
138
Voted
CHI
2004
ACM
16 years 4 months ago
Trading design spaces: exchanging ideas on physical design environments
Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...
HCW
1998
IEEE
15 years 8 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
132
Voted
SOQUA
2007
15 years 5 months ago
Designing multi-layers self-adaptive complex applications
The impossibility of statically determining the behavior of complex systems that interact at runtime with heterogeneous devices and remote entities, may lead to unexpected system ...
Davide Lorenzoli, Davide Tosi, Salvatore Venticinq...
HUC
2009
Springer
15 years 8 months ago
ViridiScope: design and implementation of a fine grained power monitoring system for homes
A key prerequisite for residential energy conservation is knowing when and where energy is being spent. Unfortunately, the current generation of energy reporting devices only prov...
Younghun Kim, Thomas Schmid, Zainul Charbiwala, Ma...