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» Interacting with Visible Human Data Using an ImmersaDesk
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PG
2003
IEEE
14 years 1 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
CHI
2011
ACM
12 years 11 months ago
The effects of task dimensionality, endpoint deviation, throughput calculation, and experiment design on pointing measures and m
Fitts’ law (1954) characterizes pointing speed-accuracy performance as throughput, whose invariance to target distances (A) and sizes (W) is known. However, it is unknown whethe...
Jacob O. Wobbrock, Kristen Shinohara, Alex Jansen
SOUPS
2010
ACM
13 years 11 months ago
On the impact of real-time feedback on users' behaviour in mobile location-sharing applications
Effective privacy management requires that mobile systems‟ users be able to make informed privacy decisions as their experience and knowledge of a system progresses. Prior work ...
Lukasz Jedrzejczyk, Blaine A. Price, Arosha K. Ban...
HAPTICS
2002
IEEE
14 years 26 days ago
Measuring Just Noticeable Differences for Haptic Force Feedback: Implications for Rehabilitation
This paper describes preliminary work in the use of a virtual environment to derive just noticeable differences (JNDs) for force. Specifically, we look for thresholds of force sen...
Sonya Allin, Yoky Matsuoka, Roberta L. Klatzky
HCI
2009
13 years 5 months ago
Assessment of Psychophysiological Differences of West Point Cadets and Civilian Controls Immersed within a Virtual Environment
An important question for ecologically valid virtual environments is whether cohort characteristics affect immersion. If a method for assessing a certain neurocognitive capacity (e...
Thomas D. Parsons, Christopher G. Courtney, Louise...