This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
This paper presents the first prototype of an interactive visualisation framework specifically designed for presenting geographical information in both indoor and outdoor environm...
Fotis Liarokapis, Ian Greatbatch, David Mountain, ...
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...