This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Abstract— This paper presents a hybrid decoupled visionbased control scheme valid for the entire class of central catadioptric sensors (including conventional perspective cameras...
Hicham Hadj-Abdelkader, Youcef Mezouar, Philippe M...