This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
Efficient algorithms for compressing geometric data have been widely developed in the recent years, but they are mainly designed for closed polyhedral surfaces which are manifold ...
— The problem of accurate 6-DoF pose estimation of 3D objects based on their shape has so far been solved only for specific object geometries. Edge-based recognition and trackin...
We present a new shape-from-distortion framework for recovering specular (reflective/refractive) surfaces. While most existing approaches rely on accurate correspondences between 2...
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...