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PRESENCE
2002
105views more  PRESENCE 2002»
13 years 8 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
TEI
2009
ACM
117views Hardware» more  TEI 2009»
14 years 3 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...
INFOVIS
2000
IEEE
14 years 1 months ago
Visualizing Massive Multi-Digraphs
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
James Abello, Jeffrey L. Korn
CHI
2002
ACM
14 years 9 months ago
A generic approach for augmenting tactile diagrams with spatial non-speech sounds
Blind or visually impaired users typically access diagrams in the tactile medium. This paper describes TouchMelody, a system designed for augmenting such existing diagrams with 3D...
Rameshsharma Ramloll, Stephen A. Brewster
CLEAR
2007
Springer
195views Biometrics» more  CLEAR 2007»
14 years 2 months ago
Multi-level Particle Filter Fusion of Features and Cues for Audio-Visual Person Tracking
In this paper, two multimodal systems for the tracking of multiple users in smart environments are presented. The first is a multiview particle filter tracker using foreground, c...
Keni Bernardin, Tobias Gehrig, Rainer Stiefelhagen