Sciweavers

148 search results - page 20 / 30
» Interactive 3D terrain exploration and visualization
Sort
View
VISUALIZATION
2005
IEEE
14 years 1 months ago
The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization
In this paper we introduce GPU particle tracing for the visualization of 3D diffusion tensor fields. For about half a million particles, reconstruction of diffusion directions fr...
Polina Kondratieva, Jens Krüger, Rüdiger...
HUC
1999
Springer
13 years 11 months ago
Augmented Workspace: The World as Your Desktop
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Kelly L. Dempski
TVCG
2008
106views more  TVCG 2008»
13 years 7 months ago
Scientific Sketching for Collaborative VR Visualization Design
We present four studies investigating tools and methodologies for artist-scientist-technologist collaboration in designing multivariate virtual reality (VR) visualizations. Design ...
Daniel F. Keefe, Daniel Acevedo Feliz, Jadrian Mil...
ICVS
2009
Springer
14 years 2 months ago
Learning Objects and Grasp Affordances through Autonomous Exploration
Abstract. We describe a system for autonomous learning of visual object representations and their grasp affordances on a robot-vision system. It segments objects by grasping and mo...
Dirk Kraft, Renaud Detry, Nicolas Pugeault, Emre B...
ICWSM
2009
13 years 5 months ago
Gephi: An Open Source Software for Exploring and Manipulating Networks
Gephi is an open source software for graph and network analysis. It uses a 3D render engine to display large networks in real-time and to speed up the exploration. A flexible and ...
Mathieu Bastian, Sebastien Heymann, Mathieu Jacomy