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MHCI
2005
Springer
14 years 2 months ago
Searching common experience: a social communication tool based on mobile ad-hoc networking
As small digital cameras become more popular, opportunities to take photos are rapidly increasing. Photo sharing is a great way to maintain and revitalize relationships between fa...
Michimune Kohno, Jun Rekimoto
AAMAS
2005
Springer
13 years 8 months ago
Efficient Management of Multi-Linked Negotiation Based on a Formalized Model
A Multi-linked negotiation problem occurs when an agent needs to negotiate with multiple other agents about different subjects (tasks, conflicts, or resource requirements), and th...
Xiaoqin Zhang, Victor R. Lesser, Sherief Abdallah
PCM
2005
Springer
170views Multimedia» more  PCM 2005»
14 years 2 months ago
Realtime Control for Motion Creation of 3D Avatars
In this paper, we are proposing a new mechanism for controlling 3D (three dimensional) avatars to create user-designed peculiar motions of avatars in real-time using general interf...
Dong Kim, Mee Young Sung, Jong Seung Park, Kyungko...
ICALT
2005
IEEE
14 years 2 months ago
The Effect of Interactivity on Web-Based Instruction Learners' Attitude, Satisfaction, and Performances
The Internet breaks the limitations of time and space and provides a flexible platform for learning. Learning is a two-way communication and interactivity is a process to enhance ...
Juei-ni Sun, Yu-chen Hsu
ATAL
2005
Springer
14 years 2 months ago
Gamble v2.0: social interactions with multiple users
Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims ...
Matthias Rehm, Elisabeth André, Michael Wis...