Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
— To realize natural human-robot interactions and investigate the developmental mechanism of human communication, an effective approach is to construct models by which a robot im...
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
Context photography consists of capturing context when taking a still picture, by sensing physical input in addition to light and representing it visually in real time. With this ...