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ACSC
2006
IEEE
14 years 2 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
ACMDIS
2006
ACM
14 years 2 months ago
Design research for a context-aware capture system to support biology education
Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
Abe Crystal
ICRA
2005
IEEE
138views Robotics» more  ICRA 2005»
14 years 2 months ago
The Role of Motion Information in Learning Human-Robot Joint Attention
— To realize natural human-robot interactions and investigate the developmental mechanism of human communication, an effective approach is to construct models by which a robot im...
Yukie Nagai
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
ACMDIS
2004
ACM
14 years 2 months ago
Context photography
Context photography consists of capturing context when taking a still picture, by sensing physical input in addition to light and representing it visually in real time. With this ...
Lalya Gaye, Lars Erik Holmquist, Maria Håkan...