In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
This article presents a local control approach to linear vehicle platooning. Linear platoon systems are sets of vehicles that use local or global perception capabilities to form a ...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
This paper describes a new spline formulation that supports deformation of polygonal shapes into smooth spline surface models. Once a polygonal shape with underlying rectangular t...
Chiew-Lan Tai, Kia-Fock Loe, Brian A. Barsky, Yim-...
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...