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TROB
2008
207views more  TROB 2008»
13 years 7 months ago
Learning Object Affordances: From Sensory-Motor Coordination to Imitation
Affordances encode relationships between actions, objects and effects. They play an important role on basic cognitive capabilities such as prediction and planning. We address the p...
Luis Montesano, Manuel Lopes, Alexandre Bernardino...
ICALT
2005
IEEE
14 years 1 months ago
Integrating Wireless Technology in Pocket Electronic Dictionary to Enhance Language Learning
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
Jen-Kai Liang, Tzu-Chien Liu, Hsue-Yie Wang, Tak-W...
AAAI
2006
13 years 9 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 1 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
ECCV
2004
Springer
14 years 9 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little