This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
This paper describes VOL2, an interactive general-purpose volume renderer based on ray casting and implemented on Pixel-Planes 5, a distributed-memory, message-passing multicomput...
Andrei State, Jonathan McAllister, Ulrich Neumann,...
Non-photo realistic rendering (NPR) methods have been proposed for more than ten years in the Computer Graphic field. Separately, within past few years, several algorithms for ren...
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
We are investigating methods for simplifying complex models for interactive visualizations using texture-based representations. This paper presents a simplification method which d...