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» Interactive Spectral Volume Rendering
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CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CAE
2010
13 years 2 months ago
Interactive Volume Illustration Using Intensity Filtering
We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert
IS4TH
2003
Springer
14 years 27 days ago
Realistic Haptic Interaction in Volume Sculpting for Surgery Simulation
Realistic haptic interaction in volume sculpting is a decisive prerequisite for successful simulation of bone surgery. We present a haptic rendering algorithm, based on a multi-poi...
Andreas Petersik, Bernhard Pflesser, Ulf Tiede, Ka...
VISUALIZATION
2003
IEEE
14 years 29 days ago
A Frequency-Sensitive Point Hierarchy for Images and Volumes
This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the ori...
Tomihisa Welsh, Klaus Mueller
SAC
2005
ACM
14 years 1 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens