Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Although a lot of research has been carried out on the technical architecture of software systems, the domain of Functional Architecture in the software product industry lacks a fo...
The study of common, complex multifactorial diseases in genetic epidemiology is complicated by nonlinearity in the genotype-to-phenotype mapping relationship that is due, in part,...
Ryan J. Urbanowicz, Nate Barney, Bill C. White, Ja...
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Abstract. For every segmentation task, prior knowledge about the object that shall be segmented has to be incorporated. This is typically performed either automatically by using la...
Margret Keuper, Robert Bensch, Karsten Voigt, Alex...