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» Interactive optimization in cooperative environments
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113
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DATE
2003
IEEE
86views Hardware» more  DATE 2003»
15 years 8 months ago
Layered, Multi-Threaded, High-Level Performance Design
A primary goal of high-level modeling is to efficiently explore a broad design space, converging on an optimal or near-optimal system architecture before moving to a more detaile...
Andrew S. Cassidy, JoAnn M. Paul, Donald E. Thomas
180
Voted
CSCW
1992
ACM
15 years 7 months ago
Groupware Experiences in Three-Dimensional Computer-Aided Design
A system that allows people to simultaneously modify a common design in a graphically rich environment was developed to identify and examine groupware interface issues unique to t...
Li Shu, Woodie Flowers
164
Voted
ICRA
2010
IEEE
185views Robotics» more  ICRA 2010»
15 years 2 months ago
MOPED: A scalable and low latency object recognition and pose estimation system
— The latency of a perception system is crucial for a robot performing interactive tasks in dynamic human environments. We present MOPED, a fast and scalable perception system fo...
Manuel Martinez, Alvaro Collet, Siddhartha S. Srin...
JMLR
2010
125views more  JMLR 2010»
14 years 10 months ago
Variational methods for Reinforcement Learning
We consider reinforcement learning as solving a Markov decision process with unknown transition distribution. Based on interaction with the environment, an estimate of the transit...
Thomas Furmston, David Barber
123
Voted
CSCW
2010
ACM
16 years 12 days ago
Are you having difficulty?
It would be useful if software engineers/instructors could be aware that remote team members/students are having difficulty with their programming tasks. We have developed an appr...
Jason Carter, Prasun Dewan