We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
— We present a general method for integrating visual components into a multi-modal cognitive system. The integration is very generic and can work with an arbitrary set of modalit...
Alen Vrecko, Danijel Skocaj, Nick Hawes, Ales Leon...
The increasing popularity of mobile devices has fostered the development of visualization applications for these devices. However, the reduced screen size and different interactio...
Paulo Miguel Pombinho de Matos, Maria Beatriz Carm...
We present an investigation into the use of Tactons to present progress information. Progress bars are common but must compete for screen space and visual attention with other vis...
The use of a cluster for distributed performance analysis of parallel trace data is discussed. We propose an analysis architecture that uses multiple cluster nodes as a server to ...