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» Interpolant Generation for UTVPI
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ISVC
2005
Springer
14 years 1 months ago
3D Hand Pose Reconstruction with ISOSOM
Abstract. We present an appearance-based 3D hand posture estimation method that determines a ranked set of possible hand posture candidates from an unmarked hand image, based on an...
Haiying Guan, Matthew Turk
ISVC
2005
Springer
14 years 1 months ago
Adding Hand Motion to the Motion Capture Based Character Animation
Abstract. Most character motion capture data does not contain secondary motions like detailed hand motion, therefore the resultant animation looks unnatural due to the stiffness of...
Ge Jin, James K. Hahn
IVA
2005
Springer
14 years 1 months ago
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Marcelo Kallmann, Stacy Marsella
PG
2003
IEEE
14 years 27 days ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
3DPVT
2002
IEEE
14 years 18 days ago
A Model (In)Validation Approach to Gait Recognition
This paper addresses the problem of human gait recognition by applying model (in)validation techniques. The main idea is to associate to each class of gaits a nominal model and a ...
Cecilia Mazzaro, Mario Sznaier, Octavia I. Camps, ...