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» Introductory Computer Science with Robots
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IIE
2007
81views more  IIE 2007»
13 years 7 months ago
Visualize and Open Up
Motivating students of the Nintendo generation for Computer Science can only be achieved by providing them with an exiting and fresh CS1 course. The article describes the experienc...
Michela Pedroni, Till G. Bay
SIGADA
2001
Springer
14 years 2 days ago
Teaching computer science with robotics using Ada/Mindstorms 2.0
We present one approach to teaching basic computer science concepts with robotics, using an Ada interface to Lego Mindstorms™ 1 . We show simple problems put to students with no...
Barry S. Fagin, Laurence D. Merkle, Thomas W. Egge...
ITICSE
2005
ACM
14 years 1 months ago
Engaging students to work with self-assessment questions: a study of two approaches
We explored two approaches for encouraging introductory programming students to use the web-based, selfassessment system, QuizPACK. An "organizational" approach applied ...
Peter Brusilovsky, Sergey A. Sosnovsky
ACE
2004
258views Education» more  ACE 2004»
13 years 9 months ago
Using a Maze Case Study to Teach Object-Oriented Programming and Design Patterns
In order to teach object-oriented design and programming in introductory computer science it is imperative to teach objects from the very beginning of the course. The use of inter...
Chris Nevison, Barbara Wells
JAPLL
2008
79views more  JAPLL 2008»
13 years 7 months ago
The seven virtues of simple type theory
Simple type theory, also known as higher-order logic, is a natural extension of first-order logic which is simple, elegant, highly expressive, and practical. This paper surveys th...
William M. Farmer