Sciweavers

108 search results - page 11 / 22
» Introspective 3D chips
Sort
View
SIGGRAPH
1994
ACM
13 years 11 months ago
FBRAM: a new form of memory optimized for 3D graphics
FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. ...
Michael F. Deering, Stephen A. Schlapp, Michael G....
VLSID
2010
IEEE
173views VLSI» more  VLSID 2010»
13 years 11 months ago
Voltage-Frequency Planning for Thermal-Aware, Low-Power Design of Regular 3-D NoCs
Network-on-Chip combined with Globally Asynchronous Locally Synchronous paradigm is a promising architecture for easy IP integration and utilization with multiple voltage levels. ...
Mohammad Arjomand, Hamid Sarbazi-Azad
WSCG
2004
154views more  WSCG 2004»
13 years 9 months ago
Emulating an Offline Renderer by 3D Graphics Hardware
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Jörn Loviscach
MJ
2011
288views Multimedia» more  MJ 2011»
13 years 2 months ago
Emulation-based transient thermal modeling of 2D/3D systems-on-chip with active cooling
New tendencies envisage 2D/3D Multi-Processor System-On-Chip (MPSoC) as a promising solution for the consumer electronics market. MPSoCs are complex to design, as they must execute...
Pablo Garcia Del Valle, David Atienza
HPCA
2009
IEEE
14 years 8 months ago
Optimizing communication and capacity in a 3D stacked reconfigurable cache hierarchy
Cache hierarchies in future many-core processors are expected to grow in size and contribute a large fraction of overall processor power and performance. In this paper, we postula...
Niti Madan, Li Zhao, Naveen Muralimanohar, Anirudd...