Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
An adaptive control scheme for mechanical manipulators is proposed. The control loop essentially consists of a network for learning the robot's inverse dynamics and on-line ge...
This work explores how three techniques for defining and representing curves and surfaces can be related efficiently. The techniques are subdivision, least-squares data fitting, a...
The outer layers of the Earth’s atmosphere are known as the ionosphere, a plasma of free electrons and positively charged atomic ions. The electron density of the ionosphere var...
Eman Khorsheed, Merrilee Hurn, Christopher Jenniso...
The elaboration of new systems on embedded targets is becoming more and more complex. In particular, multimedia devices are now implemented using mixed hardware and software archi...