We develop a new algorithm for isosurface extraction and view-dependent filtering from large time-varying fields, by using a novel Persistent Time-Octree (PTOT) indexing structure....
We introduce a new subdivision-surface wavelet transform for arbitrary two-manifolds with boundary that is the first to use simple lifting-style filtering operations with bicubi...
Martin Bertram, Mark A. Duchaineau, Bernd Hamann, ...
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Range searching is a fundamental problem in computational geometry. The problem involves preprocessing a set of n points in Rd into a data structure, so that it is possible to det...
Sunil Arya, Guilherme Dias da Fonseca, David M. Mo...