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LREC
2010
136views Education» more  LREC 2010»
13 years 9 months ago
LoonyBin: Keeping Language Technologists Sane through Automated Management of Experimental (Hyper)Workflows
Many contemporary language technology systems are characterized by long pipelines of tools with complex dependencies. Too often, these workflows are implemented by ad hoc scripts;...
Jonathan H. Clark, Alon Lavie
ACMACE
2011
ACM
12 years 7 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
MOBISYS
2007
ACM
14 years 7 months ago
PageTailor: reusable end-user customization for the mobile web
Most pages on the Web are designed for the desktop environment and render poorly on the small screens available on handheld devices. We introduce Reusable End-User Customization (...
Nilton Bila, Troy Ronda, Iqbal Mohomed, Khai N. Tr...
IUI
2009
ACM
14 years 4 months ago
Intelligently creating and recommending reusable reformatting rules
When users combine data from multiple sources into a spreadsheet or dataset, the result is often a mishmash of different formats, since phone numbers, dates, course numbers and ot...
Christopher Scaffidi, Brad A. Myers, Mary Shaw
ATAL
2003
Springer
14 years 28 days ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...