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» Learning of Resource Allocation Strategies for Game Playing
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ICALT
2008
IEEE
14 years 2 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
INFOCOM
2010
IEEE
13 years 6 months ago
Wireless Network Virtualization as A Sequential Auction Game
—We propose a virtualization framework to separate the network operator (NO) who focuses on wireless resource management and service providers (SP) who target distinct objectives...
Fangwen Fu, Ulas C. Kozat
COLT
2010
Springer
13 years 5 months ago
Convex Games in Banach Spaces
We study the regret of an online learner playing a multi-round game in a Banach space B against an adversary that plays a convex function at each round. We characterize the minima...
Karthik Sridharan, Ambuj Tewari
IJLT
2006
113views more  IJLT 2006»
13 years 7 months ago
Interacting with information resources: digital libraries for education
This paper reviews the capabilities of libraries for supporting learning. We consider the various roles traditional libraries play and how they are being transformed into digital ...
Ann Blandford
CI
2010
129views more  CI 2010»
13 years 7 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...