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AAMAS
2007
Springer
14 years 4 months ago
Bifurcation Analysis of Reinforcement Learning Agents in the Selten's Horse Game
Abstract. The application of reinforcement learning algorithms to multiagent domains may cause complex non-convergent dynamics. The replicator dynamics, commonly used in evolutiona...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Fa...
OTM
2007
Springer
14 years 4 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suit...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
HICSS
2012
IEEE
296views Biometrics» more  HICSS 2012»
12 years 5 months ago
Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming
In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. ...
Alan R. Dennis, Randall K. Minas, Akshay Bhagwatwa...
ICCBR
2005
Springer
14 years 3 months ago
Game-Based Learning as a New Domain for Case-Based Reasoning
Tutoring systems have been a popular domain for CBR since its very beginning. In this paper we draw a connection between casebased teaching and learning-by-doing approach to tutori...
Marco Antonio Gómez-Martín, Pedro Pa...
AIED
2011
Springer
13 years 1 months ago
Causal Modeling of User Data from a Math Learning Environment with Game-Like Elements
We have created a math learning environment with game-like elements such as narrative, visual feedback, personalization, collection, etc. We made a study with four different versio...
Dovan Rai, Joseph E. Beck