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GECCO
2004
Springer
14 years 24 days ago
Evolving a Roving Eye for Go
Go remains a challenge for artificial intelligence. Currently, most machine learning methods tackle Go by playing on a specific fixed board size, usually smaller than the standa...
Kenneth O. Stanley, Risto Miikkulainen
IEEEICCI
2003
IEEE
14 years 21 days ago
Conceptual Framework for Interactive Ontology Building
Abstract— An ontology is a formal language adequately representing the knowledge used for reasoning in a specific environment. When contradictions arise and make ontologies inad...
Jean Sallantin, Jacques Divol, Patrice Duroux
GECCO
2010
Springer
244views Optimization» more  GECCO 2010»
13 years 7 months ago
Implicit fitness and heterogeneous preferences in the genetic algorithm
This paper takes an economic approach to derive an evolutionary learning model based entirely on the endogenous employment of genetic operators in the service of self-interested a...
Justin T. H. Smith
CVPR
2009
IEEE
1385views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Distributed Multi-Target Tracking In A Self-Configuring Camera Network
This paper deals with the problem of tracking multiple targets in a distributed network of self-configuring pan-tilt-zoom cameras. We focus on applications where events unfold over...
Amit K. Roy Chowdhury, Bi Song, Cristian Soto
CHI
1999
ACM
13 years 11 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez