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CDC
2010
IEEE
105views Control Systems» more  CDC 2010»
13 years 3 months ago
Learning in mean-field oscillator games
This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...
CG
2006
Springer
13 years 10 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
CIDM
2007
IEEE
14 years 24 days ago
Mining the Students' Learning Interest in Browsing Web-Streaming Lectures
Web-Streaming lectures overcome the space and time barriers between learning and teaching, but bring higher requirements on the learning feedback of students when they browse lectu...
Long Wang 0002, Christoph Meinel
ACL
1998
13 years 10 months ago
PAT-Trees with the Deletion Function as the Learning Device for Linguistic Patterns
In this study, a learning device based on the PATtree data structures was developed. The original PAT-trees were enhanced with the deletion function to emulate human learning comp...
Keh-Jiann Chen, Wen Tsuei, Lee-Feng Chien
ETS
2000
IEEE
155views Hardware» more  ETS 2000»
13 years 8 months ago
Using technologies in teaching: an initiative in academic staff development
Academic staff development in the pedagogical applications of new technologies is fundamental to the transformation of teaching and learning in tertiary education settings. We pre...
Christine Spratt, Stuart Palmer, Jo Coldwell