Sciweavers

220 search results - page 39 / 44
» Linear-Time Hierarchies for a Functional Language Machine Mo...
Sort
View
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
14 years 2 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
CSL
2010
Springer
13 years 9 months ago
From Feasible Proofs to Feasible Computations
We shall discuss several situations in which it is possible to extract from a proof, be it a proof in a first-order theory or a propositional proof, some feasible computational inf...
Jan Krajícek
AAAI
2007
13 years 10 months ago
Learning by Reading: A Prototype System, Performance Baseline and Lessons Learned
A traditional goal of Artificial Intelligence research has been a system that can read unrestricted natural language texts on a given topic, build a model of that topic and reason...
Ken Barker, Bhalchandra Agashe, Shaw Yi Chaw, Jame...
CVPR
2009
IEEE
1528views Computer Vision» more  CVPR 2009»
15 years 18 days ago
Structured Output-Associative Regression
Structured outputs such as multidimensional vectors or graphs are frequently encountered in real world pattern recognition applications such as computer vision, natural language pr...
Liefeng Bo and Cristian Sminchisescu
MICRO
2002
IEEE
100views Hardware» more  MICRO 2002»
14 years 1 months ago
Microarchitectural exploration with Liberty
To find the best designs, architects must rapidly simulate many design alternatives and have confidence in the results. Unfortunately, the most prevalent simulator construction ...
Manish Vachharajani, Neil Vachharajani, David A. P...