This paper proposes a vision-based augmented reality system with a wide range of registration. To realize an augmented reality system, it is required to geometrically register rea...
Large design models contain tens of thousands of model elements. Designers easily get overwhelmed maintaining the consistency of such design models over time. Not only is it hard ...
In this paper we present algorithmic and architectural methodology for building Particle Filters in hardware. Particle filtering is a new paradigm for filtering in presence of n...
Aswin C. Sankaranarayanan, Rama Chellappa, Ankur S...
— In this paper, we introduce a high-speed vision platform, H3 (Hiroshima Hyper Human) Vision, which can simultaneously process a 1024× 1024 pixel image at 1000 fps and a 256× ...
—Fast sensory-motor processing is challenging when using traditional frame-based cameras and computers. Here we show how a hybrid neuromorphic-procedural system consisting of an ...